Latest Episodes of Audio Logs
-
12:505 7NetherRealm Breaks Down Mortal Kombat 11 Aftermath's Mind- Bending Time Travel Storyline | Audio Logs
NetherRealm Studios' story and voiceover director, Dominic Cianciolo, discusses how the team came up with and implemented the time travel storyline in Mortal Kombat 11: Aftermath, and how Westworld and Back to the Future Part II influenced the game.
-
11:244 3Leaving Halo Behind: The Creation Of Disintegration | Audio Logs
On this episode of Audio Logs we talk to Marcus Lehto, co-creator of Master Chief, who left Bungie to found his own studio, V1 Interactive. Following the launch of V1's debut title, Disintegration, Lehto talks about leaving AAA behind, and how working on Halo has shaped his latest project.
-
14:194 65 Forgotten Ideas That Inspired Shovel Knight | Audio Logs
From Zelda II to Dark Souls, David D'Angelo from Yacht Club Games walks us through seven obscure game mechanics that inspired Shovel Knight: Shovel Of Hope.
-
11:311How Persona 5 Royal’s New Character Was Made | Audio Logs
Persona's longtime character designer, Shigenori Soejima, walks us through how he gave life to the newest member of the Phantom Thieves, Kasumi Yoshizawa. He also discusses the fairy tale influences behind her Persona, Cendrillon.
-
18:011 2The Evolution Of Gears 5's Unlikeliest Hero | Audio Logs
The Coalition's Rod Fergusson discusses the design ethos and inspirations behind Gears 5's adorable bot companion, JACK.
-
17:211 2The Feature That Almost Sank Disco Elysium | Audio Logs
Disco Elysium's lead writer and designer discusses the unlikely inspiration for the game, as well as the feature that almost sank the entire studio.
-
20:111 1How Control's Most Ambitious Level Was Created | Audio Logs
Control director Mikael Kasurinen describes where the idea for The Ashtray Maze came from, and how the team at Remedy implemented something so ambitious and unique.
-
18:502 8Hideo Kojima And Yoji Shinkawa Break Down A Key Death Stranding Scene | Audio Logs
How do you encapsulate the Death Stranding experience in one cutscene? Legendary game developers Hideo Kojima and Yoji Shinkawa walk us through an early scene from the game.
-
16:561 4How Bluepoint Games Remade Shadow Of The Colossus | Audio Logs
How do you remake a beloved classic like Shadow of the Colossus? Peter Dalton from Bluepoint Games shows us how the company approached the PS4 remake of Fumito Ueda and Team Ico's classic title.
-
11:126 6Devil May Cry 5's Director On Making An Unforgettable Action Game
How do you make a stylish action game like Devil May Cry 5? Director Hideaki Itsuno and producer Matt Walker walk us through the design process.
-
16:477 10Suda51 Breaks Down His Iconic Career
From his early days as a hearse driver to collaborating with Hollywood heavyweights like James Gunn, cult video game director Suda51 walks us through his eclectic career.
-
08:413Building Baptiste: How An Overwatch Hero Is Made | Audio Logs
The world needs heroes, but how are they made? Geoff Goodman from the Overwatch team walks us through the challenges of designing Baptiste.
-
12:5415 10How Dead Cells Secretly Stops You From Dying
In Dead Cells, you die. A lot. But you'd actually die a lot more if it weren't for some hidden design tricks that developers Motion Twin snuck into the game.
-
09:551 12Creating Cuphead's Most Ambitious Boss Fight
From "thicc Mugman" to Rampage Easter eggs, there's a lot more to All Bets Are Off! from Cuphead than you'd think. Jared Moldenhauer from Studio MDHR breaks down how it was designed.
-
10:3420 16How God Of War PS4's Most Impactful Scene Almost Didn’t Happen
The Blades of Chaos almost didn't make it into God of War, but the game's development team wouldn't let them go. In the first episode of Audio Logs, Cory Barlog breaks down how he and the team at Sony Santa Monica wrote the powerful scene where Kratos uncovers them.
-
00:311 5Introducing: Audio Logs
Audio Logs is a new GameSpot series where the people behind the games - designers, writers, composers, and artists - tell the stories of how the games we love were created. Sundays on GameSpot.
Log in to comment